{"product_id":"aja-fs-hdr-real-time-hdr-wcg-conversion-with-the-colorfront-engine-video-process","title":"AJA FS-HDR Real Time HDR\/WCG Conversion with the Colorfront Engine™ Video Processing","description":"\u003cp\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eOverview\u003c\/strong\u003e\u003c\/span\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eFS-HDR is a powerful universal converter\/frame synchronizer designed specifically to meet the High Dynamic Range (HDR) and Wide Color Gamut (WCG) needs of broadcast, OTT, production, post, and live event AV environments, where real time, low latency processing and color fidelity is required for 4K\/UltraHD and 2K\/HD workflows. Developed in partnership with Colorfront, the FS-HDR’s HDR\/WCG functionality is powered by the Colorfront Engine™ proprietary video processing algorithms. In Single Channel Mode, FS-HDR also serves as a full, 1-channel up, down, and cross-converter for up to 4K\/UltraHD HDR\/WCG transformations. In Four Channel Mode, FS-HDR offers four independent channels of 2K\/HD HDR\/WCG transformations, with both modes providing up, down, and cross conversions, and high quality frame syncing, all in a slim, 1RU rackmount form factor.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eColorfront Engine™\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eMaintaining Perceptual Integrity\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eFS-HDR’s HDR\/WCG capabilities leverage video and color space processing algorithms within the Colorfront Engine, specially licensed by AJA from Colorfront and developed by Colorfront’s CTO Bill Feightner and\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eLead Engineer Tamas Perlaki.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003ePowered by the Colorfront Engine, FS-HDR’s extensive HDR and WCG processing support enables real time processing of a single channel of 4K\/UltraHD\/2K\/HD, including down-conversion to HD HDR or up to four channels of 2K\/HD simultaneously.  FS-HDR also enables the conversion of popular camera formats from multiple vendors into the HDR space, plus conversion to and from BT.2020\/BT.709 as needed, critical for the widespread acceptance of HDR alongside SDR in broadcast and OTT workflows. TV Mode and Live Mode are also offered in AJA’s ColorBox.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eColorfront Engine TV Mode provides specific conversions and simplified controls for highlight and roll-off management in live television broadcast productions.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eColorfront Engine Live Mode provides conversions and controls that support live applications such as broadcast, OTT, A\/V, and venue.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eColorfront Engine Film Mode provides conversions and controls, including ASC CDL, for applications such as on-set camera preview and look creation.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eFS-HDR Colorfront Engine TV Mode\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eTV Mode is an operational mode that provides a simple to use transform selection interface with minimal controls required for a live television production. It addresses color correction and camera correction while introducing new controls essential for HDR\/SDR transforms, including Sony S-Log3. These new controls for Brightness, Highlight, Super Highlight, and Colorfulness are designed to enable operators to produce high quality SDR and HDR video by processing within the guardrails of Colorfront’s perceptual processing algorithm, which will maintain perceived color, hue, and saturation without hard clipping artifacts and maintaining proper color relationships. These controls help manage highlights and roll-off in HDR to SDR conversions. They also improve the quality of the SDR output by using more of the information available in the HDR source.  Shouldn’t your SDR deliverable benefit from all the effort put into your HDR production?\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eThe Colorfront Engine uses conversion algorithms based on the human visual system that provide better SDR to HDR color transformation, as well as improving the overall look of SDR sources used in your HDR production. To protect and maintain color fidelity of SDR brand colors used in graphics or in-camera, the combination of SDR to HLG and HLG to SDR transforms using the Colorfront Engine TV Mode provides the necessary “round-tripping” capabilities.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eA perceptual transform integrates the various human perceptual phenomena into a model or perceptually linear transform space. Unique to the FS-HDR Colorfront Engine TV Mode, transforms are calculated in this perceptual space. Dynamic range, surround illumination, color volume, perceived saturation, and perceived hue are accounted for.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eFS-HDR for Real Time HDR Workflows\u003c\/strong\u003e\u003c\/span\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eDeliver more immersive content to audiences with the power and flexibility of AJA FS-HDR. See how FS-HDR and the Colorfront Engine can simplify real time HDR\/WCG transformations and make it easy to maintain the look you’ve worked to achieve across SDR to HDR, HDR to HDR, and HDR to SDR for both 4K and HD needs.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eReal Time HDR Converter\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eThe pursuit of High Dynamic Range (HDR) is the dream of getting closer to the Human Visual System (HVS) in all we experience as viewers. FS-HDR has been created to get us all there faster with a low profile, stand-alone device uniquely designed to bridge SDR to HDR, HDR to SDR, and HDR to HDR, all in real time.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color:rgb(0,0,0);\"\u003eHDR Conversions:\u003c\/span\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHDR to HDR \u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSDR to HDR \u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHDR to SDR\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color:rgb(0,0,0);\"\u003eWCG Conversions:\u003c\/span\u003e\u003cul\u003e\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eBT.709 and BT.2020 \u003c\/span\u003e\u003c\/li\u003e\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color:rgb(0,0,0);\"\u003eUp and Down Conversion examples:\u003c\/span\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eConverting HD SDR BT.709 sources to UltraHD HDR BT.2020\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eConverting UltraHD HDR BT.2020 sources to HD SDR BT.709 or HD HDR BT.2020\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eConfigurable Frame Delay\u003c\/strong\u003e\u003c\/span\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eAs sports fans have come to expect a more dynamic, interactive experience, augmented reality (AR) is quickly becoming a common and valuable production asset, but one that requires additional video processing time. For seamless integration of AR into live productions, larger frame buffering capacities are required to delay other sources. FS-HDR offers the largest configurable frame delay in its class of up to 20 frames per channel, ensuring all sources stay in time.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eFS-HDR Key Features\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHDR to HDR, SDR to HDR and HDR to SDR conversions for Dynamic Range and Wide Color Gamut needs.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSupport for two Operational Modes:\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color:rgb(0,0,0);\"\u003eSingle Channel Mode for 4K\/UltraHD or 2K\/HD frame sync and conversion including HDR conversions\u003c\/span\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e4K\/UltraHD\/2K\/HD\/SD video processing and up, down, cross-conversion\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eA full range of I\/O options for 4K\/UltraHD including Quad 1.5G; Dual 3G; and Quad 3G, 6G and 12G over a range of Coax and optional Fiber choices\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eEnhanced Single Channel Mode offers the ability to simultaneously output 4K\/UltraHD and 2K\/HD with their own independent HDR transform settings for convenient Single Master HDR workflows.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color:rgb(0,0,0);\"\u003eFour Channel Mode for simultaneous independent 2K\/HD\/SD frame sync and conversion including HDR conversions\u003c\/span\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e2K\/HD\/SD up, down, cross-conversion\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSD\/SD aspect ratio conversion\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHD\/HD cross-conversion (720p\/1080i)\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color:rgb(0,0,0);\"\u003eEach processing channel can independently select from:\u003c\/span\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eColorfront Engine TV Mode\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eColorfront Engine Live Mode\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eColorfront Engine Film Mode\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eBBC HLG LUT Mode\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eNBCU LUT Mode\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eUser LUT Mode\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eDynamic LUT Mode\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color:rgb(0,0,0);\"\u003e33-point Tetrahedral 3D LUT Processor supporting:\u003c\/span\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eBuilt-in BBC HLG 3D LUTs\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eBuilt-in NBCU 3D LUTs\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eUser 3D LUTs\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eDynamic 3D LUTs through third party applications\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eWidely interoperable with 4K\/UltraHD\/2K\/HD raster support, SQD and 2SI mapping conversion, P, PsF and Interlace support\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eConfigurable HDR settings for SDI output VPID\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHDR Color Bar Test Patterns\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHDMI HDR Infoframe generation to support HDR displays per HDMI v2.0b\/CTA-861-G for any 2K\/HD HDMI output format and 2K\/HD output down-scaled from 4K\/UltraHD\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eRegion of Interest scaling\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eMotion Adaptive Deinterlacer control\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eChannel to Channel HFR Sync guarantees all channels in one or many frame synchronizers output video on the same field or frame\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eAudio I\/O processing with a 277 x 208 matrix of audio possibilities; support for a flexible range of audio feeds from discrete AES to MADI and embedded SDI audio, with each audio input offering sample rate conversion\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSimple operation, a redesigned FS menu structure, and quick access to features via front panel buttons, as well as a web-based UI offering control over a LAN or across the web via a REST API\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eA 1RU frame offering space, power, and cost efficiencies ideal for broadcast trucks, postproduction, or broadcast settings\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eParametric Controls for HDR Transforms and Color Correction\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eFS-HDR provides parametric controls for Colorfront Engine’s HDR transforms and color correction in Live, TV, and Film Modes. Each parametric control is accessible via FS-HDR’s front panel, the web GUI on any browser, or REST interface, and settings can be stored to a preset for recall later or copied to other FS-HDR units.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eColorfront Engine parametric controls offer the following and much more:\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color:rgb(0,0,0);\"\u003eTV Mode:\u003c\/span\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHighlight and roll-off management with Brightness, Highlight, and Super Highlight\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eColorfulness control for managing the Hunt Effect\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eRound trip setting for ensuring a technical match during a round trip process\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eAdjusting RGB and Master color controls for:\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eLift, Gamma, and Gain\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eAdjusting for camera correction with Exposure, Color Temp, and Tint\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color:rgb(0,0,0);\"\u003eLive Mode:\u003c\/span\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHDR Log Look, SDR Softness, HDR Amount, Ambient Light Compensation, P3 Clamp\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eAdjusting RGB, and Master color controls for:\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eLift, Gamma, and Gain\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eAdjusting for camera correction with Exposure, Color Temp, and Tint\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color:rgb(0,0,0);\"\u003eFilm Mode:\u003c\/span\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eGrading Color Spaces and Looks, HDR Amount Ambient Light Compensation, P3 Clamp\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eAdjusting RGB, and Master color controls for:\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSlope, Power, and Offset\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eAdjusting for camera correction with Exposure, Color Temp, and Tint\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eAdjusting Saturation\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eGuiding the algorithm’s color volume expansion from SDR to HDR\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eAdjusting for the Ambient Light in the mastering or viewing environment\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eManaging how SDR highlights and speculars are expanded into HDR\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eControlling the overall look of camera log inputs between cinematic and television\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eAdjusting for camera correction with Exposure, Color Temp, and Tint\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003ePQ Output Nit Level adjustment from 48 to 4000 Nit\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eDCI P3 Color Space Clamp for PQ output\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSupport for ITU BT.2408, Operational Practices in HDR Television Production\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eReal Time Camera Log Conversions\u003c\/strong\u003e\u003c\/span\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eFS-HDR can take incoming imagery from some of the most popular professional cameras in the world today and convert their Log output in real time to 4K\/UltraHD or 2K\/HD and output as either HDR or SDR. This greatly simplifies workflows in a mixed camera environment and provides for a unified input workflow to HDR or SDR capable switchers and more. Additionally, FS-HDR provides the ability to convert to Sony S-Log3\u003c\/span\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eS-Gamut on output from any of these sources for workflows requiring this Log feed to compatible switchers and more.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSony S-Log3 S-Gamut3\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSony S-Log3 S-Gamut3 Cine\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSony S-Log3 BT.2020\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eARRI Log C Wide Gamut\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eARRI LogC4 Wide Gamut\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003ePanasonic Vlog\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eRED Log3G10 Wide Gamut \u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eCanon Log2 \u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eCanon Log3\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eACES Support\u003c\/strong\u003e\u003c\/span\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eThe Academy Color Encoding System (ACES) is an industry standard for managing color throughout a motion picture or television production life cycle. From capture through editing, VFX, mastering, public presentation, archiving, and future remastering, ACES ensures a consistent color experience that preserves the creative vision. FS-HDR offers an ACES Grading Color Space with ACEScct Input and Output Dynamic Ranges for real time integration with ACES workflows.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eLOOKs\u003c\/strong\u003e\u003c\/span\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eColorfront Engine in Film Mode offers built-in LOOK selection including film stock emulation and popular aesthetic looks, valuable tools for on-set and episodic production and you can even mix between any two for unique specific aesthetic needs:\u003c\/span\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cspan style=\"color:rgb(0,0,0);\"\u003eLOOK\u003c\/span\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eLook A or B Select\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eMasterLook\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eMasterBroadcast\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eMasterLookBright\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eMasterLookCool\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eMasterLookLowCon\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eMasterLookSoftColor\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eMasterLookVivid\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eMasterLookWarm\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eMasterPastelD60\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eMasterPastelD65\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eAgfa\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eARRI K1S1\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eBleach\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eClassicFilm\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eEktachrome\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eFilmBlended\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eFilmBlendedLoCon\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eFujiDI\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eFujiXD\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eGenericFilm\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eKodachrome\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eReversalClassic\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eA\/B Mix\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eInputs: Dynamic Range\/Color Gamut \u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSDR BT.709 100 Nits\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSDR Extended BT.709\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003ePQ BT.2020 1000 Nits\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003ePQ P3D65 1000 Nits\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHybrid Log Gamma BT.2100\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHLG Extended BT.709\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHLG Extended BT.2100\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSony® S-Log3 S-Gamut3\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSony S-Log3 S-Gamut3 Cine\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSony S-Log3 BT.2020\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eARRI Log C Wide Gamut\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eARRI LogC4 Wide Gamut\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003ePanasonic® V-Log\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eRED Log3G10 Wide Gamut\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eCanon Log 2\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eCanon Log 3\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eACEScct\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e*Not all settings available in all modes\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eOutputs: Dynamic Range\/Color Gamut \u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSDR BT.709 100 Nits\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSDR Extended BT.709\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003ePQ BT.2020 1000 Nits\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003ePQ BT.2020 Constrained to P3\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003ePQ P3D65 1000 Nits\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHybrid Log Gamma BT.2100\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHLG Extended BT.709\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHLG Extended BT.2100\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSony S-Log3 S-Gamut3\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSony S-Log3 BT.2020\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eARRI Log C Wide Gamut\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eARRI LogC4 Wide Gamut\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eACEScct\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e*Not all settings available in all modes\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eBBC HLG LUTs Mode\u003c\/strong\u003e\u003c\/span\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eBBC HLG LUTs Mode offers additional functionality that adds HDR conversion options, particularly for television broadcasters who are looking for specific conversion criteria.\u003c\/span\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSupports mathematical HLG HDR dynamic range mapping per ITU BT.2408\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eScene-light and Display-light conversions\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSDR, PQ, and S-Log3 to HLG\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHLG to SDR and PQ\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eUtilizes 33-point Tetrahedral 3D LUT Interpolation\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eBBC HLG LUT Conversions\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSDR Scene Referred (SR) to HLG\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSDR Scene Referred (SR) to HLG Strict\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSDR Scene Referred (SR) UpMap to HLG\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSDR Scene Referred (SR) UpMap to HLG Strict\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSDR Display Referred (DR) to HLG\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSDR Display Referred (DR) UpMap to HLG\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSDR BT.2020 Display Referred (DR) to HLG\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSDR BT.2020 Display Referred (SR) UpMap to HLG\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003ePQ 1000 Nits Display Referred (DR) to HLG\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003ePQ 4000 Nits Display Referred (DR) to HLG\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eS-Log3 100% Scene Referred (SR) to HLG\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eS-Log3 200% Scene Referred (SR Live) to HLG\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHLG to SDR Scene Referred (SR)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHLG to SDR Scene Referred (SR) Strict\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHLG to SDR Display Referred (DR) Color Apperance Model (CAM)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHLG to SDR Display Referred (DR) Super White\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHLG to PQ 1000 Nits Display Referred (DR)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHLG to SDR BT.2020 Display Referred (DR) Super White\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSDR Scene Referred (SR) to HLG to SDR Display Referred (DR)\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003e3D LUT Uploads and Dynamic LUT Support\u003c\/strong\u003e\u003c\/span\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e3D LUTs place color and luma in a 3D space, a much more representative way of how color works in the real world and useful for capturing and relaying more complex color grades than 1D LUTs. FS-HDR supports uploads of user created 3D LUTs (33-point .cube format), with the ability to store and recall as needed through the FS-HDR's simple visual GUI. This is ideal for bringing a standard desired look to a production, applying a creative LUT previously designed for the sake of the project, or potentially loading a film emulation LUT for a particular look.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eSDR Preview Mode\u003c\/strong\u003e\u003c\/span\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eThe Colorfront Engine SDR Preview Mode allows a user to quickly see what an HDR output will look like if it were converted to SDR by an FS-HDR.  This is extremely useful in functions like camera shading, where the operator is making adjustments to an HDR camera while viewing the image on an HDR display.  A key question is, \"What will this picture look like when down-converted to SDR?\" The FS-HDR's unique SDR Preview Mode provides a fast way to answer this question without requiring an HDR to SDR equipment chain or reconfiguring the existing HDR monitor. When SDR Preview is enabled, the Colorfront Engine maps the video into the currently selected HDR space (PQ or HLG), but with values that will exactly represent the SDR image.  This eliminates the time normally required to change the output format to SDR and the wait for the display to reconfigure.  By simply controlling the on\/off state of SDR Preview (from the front panel, Web GUI, or GPI), the operator can make quick, glitch free A\/B comparisons of the HDR and SDR images.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eHDR Workflows for UltraHD and HD with FS-HDR\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eFS-HDR opens a range of exciting possibilities for the integration of HDR within a range of workflows:\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eConverting from a house HDR standard to a delivery HDR standard.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eConverting from a camera OETF to a house HDR standard.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eConverting from HDR standard to SDR for delivery or monitoring.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eConverting SDR camera output to a house HDR standard.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eConverting SDR sources to HDR for integrating into an HDR program.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eConverting HD SDR BT.709 sources to UltraHD HDR BT.2020.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eConverting UltraHD HDR BT.2020 sources to HD SDR BT.709.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eConverting source inputs to Sony S-Log3 S-Gamut3.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eSingle Channel Mode\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e4K\/UltraHD Conversion Power with simultaneous 2K\/HD outputs\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e4K\/UltraHD delivery, processing, and synchronization is fast becoming the next standard, and FS-HDR gets you there with a wealth of digital video connectivity, including Quad 1.5G, Dual 3G, Quad 3G with built-in BNC connectors, and 12G\/6G over optional 12G-SDI HD-BNC and 12G-SDI LC Fiber SFP modules.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eIn Single Channel Mode, FS-HDR will up-convert your HD or SD materials to 4K\/UltraHD or down-convert your 4K\/UltraHD to HD  and supports a huge array of audio channels over Embedded SDI, AES, and MADI for an incredible 272x208 matrix of audio processing capabilities.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eEnhanced Single Channel Mode offers simultaneous 4K\/UltraHD and 2K\/HD outputs for Single Master HDR workflows.  In this Mode, HDR processing can be performed on true 4K or UltraHD signals, and down-conversion with HDR processing is available for HD HDR or HD SDR needs via the SDI monitor output.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eThe channel’s color transform can be configured for Colorfront Engine TV Mode, Colorfront Engine Live Mode, Colorfront Engine Film Mode, BBC HLG 3D LUTs, NBCU 3D LUTs, User 3D LUTs, or Dynamic LUT Mode to accomplish the desired HDR transform.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eFour Channel Mode\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eMulti-Channel HD HDR Processing\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eIn Four Channel Mode, FS-HDR provides incredibly powerful multi-channel conversion with up to four channels of simultaneous HDR processing for 2K\/HD and SD signals. Powerful conversion processing also allows Region of Interest (ROI) scaling, color correction, proc amp controls, motion adaptive deinterlacing, and much more.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eEach channel can be independently configured for Colorfront Engine TV Mode, Colorfront Engine Live Mode, Colorfront Engine Film Mode, BBC HLG 3D LUTs, NBCU 3D LUTs, User 3D LUTs, or Dynamic LUT Mode to accomplish the desired HDR transform.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"color:rgb(0,0,0);\"\u003eIn Four Channel Mode, you can also bring in a single HD source and process four separate outputs from it, each with its own HDR\/SDR transformations.\u003c\/span\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eMulti-channel density in a 1RU chassis conserves space, power, and weight.\u003c\/span\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eIncredible Digital Connectivity \u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eVideo and Audio deserve the connectivity and bandwidth required to meet the demands of your projects.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eFS-HDR utilizes standard BNC as well as optional SFP inputs and outputs to integrate easily into a variety of workflows and facilities with support for SDI workflows all the way up to 12G.  \u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eFS-HDR has Coax and Fiber* inputs and outputs to accept 4K\/UltraHD\/2K\/HD\/SD resolution SDI signals in Single Channel Mode. In Four Channel Mode, 2K\/HD\/SD inputs can be routed to multiple locations simultaneously without the need for any external signal distribution.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eA looping Reference Input allows the FS-HDR to be locked to your house reference signal for rock solid stability.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eDigital Audio can be disembedded and embedded between SDI, MADI, and AES for an incredible array of routing possibilities.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e* SFP inputs and outputs are optional.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eUp, Down, Cross-Conversion\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eMoving to 4K is never an instant change. Legacy signals and archival material need to be integrated into the 4K environment while 4K\/UltraHD sources need to be down-converted for current 2K\/HD pipelines.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eUtilizing AJA's remarkable conversion algorithms, FS-HDR supports up, down, cross-conversion from 2K\/HD\/SD to 4K or UltraHD video and back over 12G\/6G\/3G-SDI.  Both Square Division (SQD) and Two Sample\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eInterleave (2SI) pixel mapping formats are supported.\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eAJA's powerful hardware conversion technology ensures the highest image quality for your productions. Key conversion features include:\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e4K\/UltraHD\/2K\/HD\/SD up, down-conversion\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eSD\/SD aspect ratio conversion\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eHD\/HD cross-conversion (720p\/1080i)\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eAll done in beautiful 10-bit with dedicated hardware.\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003e12G\/6G HD-BNC and Fiber SFP Options\u003c\/strong\u003e\u003c\/span\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eFS-HDR's SFP options include both 12G\/6G-SDI HD-BNC and Fiber LC I\/O options including single or dual channel and Single Mode or Multi-Mode options, allowing great SDI flexibility and fiber cable runs of up to 10 kilometers to be connected directly to the FS-HDR without the need for separate fiber to SDI conversion. Also available are 3G-SDI Fiber LC and SC SFP options.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eRemote Configuration and Control\u003c\/strong\u003e\u003c\/span\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eFS-HDR is network ready and supports SNMP monitoring and web-based remote control. Units can be connected to any Ethernet network via the built-in 10\/100\/1000Mb Ethernet port, allowing control and configuration of multiple FS units from any web browser on a connected computer. Configurations can be saved and applied to multiple units, ensuring consistency and quick configuration in large installs. FS-HDR features unique over the network control of HDR settings from within its elegant interface, available from any browser, anywhere.\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003e\u003cstrong\u003eIndustry Leading Support\u003c\/strong\u003e\u003c\/span\u003e\u003cbr\u003e\u003cspan style=\"color:rgb(0,0,0);\"\u003eAJA’s technical support is recognized as among the best in the industry and is available to all AJA customers. If you need assistance with any aspect of your FS installation, configuration, operation or encounter any technical issue,  AJA Support will work with you to get up and running. FS products are covered by a generous five year warranty. Please see the individual Product’s Manual for additional specifics around warranty conditions for the product itself.\u003c\/span\u003e\u0026gt;\u0026gt;\u0026gt;\u0026gt;\u0026gt;\u0026gt;\u0026gt;\u003c\/p\u003e","brand":"AJA","offers":[{"title":"Default Title","offer_id":52917414101216,"sku":"FSHDR","price":10495.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0276\/8008\/0005\/files\/FSHDR_001.png?v=1780260337","url":"https:\/\/studio-amg.com\/products\/aja-fs-hdr-real-time-hdr-wcg-conversion-with-the-colorfront-engine-video-process","provider":"Studio AMG","version":"1.0","type":"link"}